Ship, Captain and Crew
A downloadable game for Windows
The rules are simple. Rolling 5 dice, each player tries to roll a 6 (the ship), a 5 (the captain), and a 4 (the crew). These numbers, when rolled, are set aside and are not rolled by the player again until the next round. They must be rolled in order, so that a 5 and 4 cannot be kept until a 6 has been rolled, and a 4 cannot be kept until a 6 and a 5 have been rolled. If a player does not roll a 6, 5 and 4 with their 3 rolls, then they score zero points. If, however, they manage to roll a 6, 5, and a 4 then the remaining two dice (the cargo) are added together to determine the player's score. It's possible that the player will roll the 6, 5 and 4 in only 1 or 2 rolls. If this is the case then the player has the option of using their remaining rolls to re-roll both of the cargo dice to try and achieve a higher score. If they choose to reroll, they must keep the total of the new roll even if it is lower than their previous score. The players take turns until all 10 rounds have been completed. High score saving and some cool player 2 AI.
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